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Arbitrary Limits on the Driver Screen Display

mpshizzle

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Has anyone noticed the arbitrary limits imposed on the driver's display?
A few of the hard limits I've noticed
  • Other vehicles are only shown if they are facing the same direction as you (or at least close)
  • Parked vehicles on the side of the road are only shown if your speed is exactly 30 MPH or less
  • On the highway only vehicles in the lane directly to the left and directly to the right are shown

I know not the system can see far more than what is shown on the screen. For example on rare occasions it will briefly show cars that are very far away, until it realizes that they are more than one lane over, and as soon as it realizes that they disappear.

Any thoughts as to why this is? I've noticed that these exact same hard rules seem to apply to the Gen 1 visualization as well
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Johnus

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I can think of a few reasons.

Too much on a display at once isn't safe nor desirable. If there's too much visual noise, people will generally just tune it out or get lost in it.

Could be a method of prioritizing use of the CPU, saving cycles for more important things or maintaining a certain level of performance. They're not utilizing all the extra compute available in Gen 2 vehicles yet.

Could be a limitation of the third party software they're using right now.

Could be a UX/design decision.

Could be because everything is constantly being improved and anything they're not happy with yet gets restricted. That's not an odd thing to do by any means.
 

Donald Stanfield

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I can think of a few reasons.

Too much on a display at once isn't safe nor desirable. If there's too much visual noise, people will generally just tune it out or get lost in it.

Could be a method of prioritizing use of the CPU, saving cycles for more important things or maintaining a certain level of performance. They're not utilizing all the extra compute available in Gen 2 vehicles yet.

Could be a limitation of the third party software they're using right now.

Could be a UX/design decision.

Could be because everything is constantly being improved and anything they're not happy with yet gets restricted. That's not an odd thing to do by any means.
What they said.
 
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mpshizzle

mpshizzle

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Yeah my guess would also be something related to "we're not happy with what we're seeing outside of that range, so we'll hide it". I hope that sooner than later they unlock more. At the very least, oncoming traffic would be nice. I'd love to know what it's able to see in that regard.

As a side note - in my recent time in a Gen 1, I noticed that it gets confused about a vehicles orientation far more often than Gen 2, so it will quite often show oncoming cars, thinking they are facing the same direction as you. But then it realizes it's facing the other way and it dissapears. Results in a lot of flickering
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